In this blog post I’ll be covering the VFX work that I have done while working on Manas, a USC AGP project in Unreal Engine 5. All the VFX was completed in Unreal’s Niagara and/or Cascade systems Wind Ambience This effect was created using the Niagara system. It is the combination of two effects, the […]
Author: Henry Foley
Summer Work
Preface Hey everyone! As the beginning of Fall Semester marks the end of Summer, I thought I should make a blog post detailing all the fun stuff I worked on over the summer! Champlain’s curriculum for Sophomore year marks the end of general Game Art classes. During the Junior and Senior year, you begin to […]
Henry’s Tech Art Resource Hub
Hey all! I wanted to post this to my blog so I could get it to more people. Over the summer of 2022 I spent a couple months reaching out to industry professionals for their advice on everything “Tech Art”. The document is a great resource for anyone unsure about what Tech Art is as […]
Testing! Testing!
Hello World! Just making a quick post here to determine if this is working correctly. If you are seeing this then it probably is! In that case here’s some of my favorite movies: 1.) Nausicaa of the Valley of the Wind This 1984 masterpiece from PRE-Studio Ghibli is a wonderful story about Princess Nausicaa who […]